Use this block to calibrate the minimum (0%) and maximum (100%) values detected by a sound or light sensor.
You will need two Calibration blocks to fully calibrate a sound or light sensor: one to set the minimum value for the sensor and another to set the maximum value. You don't need to calibrate both minimum and maximum values; if you only set one of these values, the default will be used for the other.
One way to fully calibrate a sound or light sensor is to set up two Calibration blocks at the beginning of your program with a Wait block (set to wait for a Touch sensor) positioned after each one. If your are calibrating a light sensor, for example, and you set the first Calibration block to calibrate the minimum value and the second Calibration block to calibrate the maximum value, the calibration procedure would happen like this:
You can also calibrate a sensor by placing Calibration blocks in certain positions in your program. For example, if your robot with a built-in light sensor is set to drive under a table (and this will be the darkest place the robot will encounter), you can place a Calibration block (set to calibrate the light sensor’s minimum value) in your program in a position so that it is activated when the robot is passing under the table.
Note: Calibration is per sensor, not per port. For example, if you use this block to read the light sensor on port 2 and record this value as the maximum, then ALL light sensors will use that value as maximum (whether or not they use port 2).
Important: Be aware that you can also use the Calibrate Sensors function in the Tools menu to calibrate light and sound sensors. See the Calibrate Sensors entry in the Help section for more details.
You can control the Calibration block dynamically by connecting data wires (from other blocks’ data hubs) to the Calibration block’s data hub.
Open a block’s data hub by clicking the tab at the lower left edge of the block after it has been placed on the work area.
Data wires carrying input information to a block are connected to the plugs on the left side of its data hub. Data wires carrying output information are connected to the plugs on the right side.
[A] Input plug
[B] Output plug
[C] Number data wire (yellow)
[D] Logic data wire (green)
[E] Text data wire (orange)
[F] Broken data wire (gray)
If an input plug has a corresponding output plug (see A above), the input data will pass through from the input plug to the output plug without being changed. In this case, you can only use the output plug if the input plug is connected to an input data wire; connecting an output data wire to such an output plug without a connected input data wire will cause the output data wire to be "broken" (and colored gray).
Each data wire carries a specific type of data between blocks. For example, if a data wire is dragged from a logic plug on a block’s data hub, it can only be connected to a logic plug on another block’s data hub. The chart below shows what kind of data each plug can accept or send out.
Data wires are identified with specific colors: wires carrying number data are colored yellow, wires carrying logic data are colored green, and wires carrying text data are colored orange.
If you try to connect a data wire to a plug of the wrong data type, the data wire will be broken (and colored gray). You will not be able to download your program if a data wire is broken.
If you click a broken wire you can read why it is broken in the small help window in the lower right corner of the work area.
If an input data wire transmits a value outside the possible range of the plug it is connected to, the block will either ignore the value or change it to a value within its range. For plugs that allow just a few input values (example: just 0, 1, or 2), the plug will ignore the input if a value arrives outside its range.
For plugs that accept larger input ranges (example: 0 – 100), the plug will force any input outside its range to fit. For example, if a Move block’s Power plug receives an input value of 150, the block will change the input value to 100 (i.e., a number within the Power plug’s range).
Plug | Data Type | Possible Range | What the Values Mean | This Plug is Ignored When... | |
Port | Number | 1 - 4 | 1 = Port 1, 2 = Port 2, 3 = Port 3, 4 = Port 4 | Delete = True | |
Max/Min | Logic | True/False | True = Calibrate maximum value False = Calibrate minimum value |
Delete = True | |
Delete | Logic | True/False | True = Delete False = Calibrate |